GAME DEVELOPMENT | CONCEPT | USER INTERFACE | MODELING | SHADING | LIGHTING
In this VR multiplayer game, four players compete in a snowball fight. Each player tries to get the highest score by throwing snowballs at other players before time runs out.
The aim was to simulate a snowball fight realistically through the multiplayer component and natural mechanics. In a wintry environment, players can throw at each other in a medieval village square and hide from flying snowballs behind obstacles. In this team project, I developed the game mechanics of the snowballs and the snowball gun together with a fellow student. I designed the avatars and other 3D objects like the snowball gun. I also worked on the user interfaces and the construction of the tutorial scene. This VR game was created with Unity, Maya, Wwise and PUN (Photon Unity Networking) on Oculus Quest and Meta Quest 2. It was developed in the second and third semester of my masterclass in Augmented & Virtual Reality at St. Pölten University of Applied Sciences.