GAME DEVELOPMENT | CONCEPT | USER INTERFACE | LIGHTING
In this AR game, virtual obstacles are placed on a real playing surface through various game mechanics. A car must drive around these obstacles as quickly as possible to collect all the hats. The aim of this project was to develop a first AR game and to merge the theme of “board games” from reality with the AR world. The project was made with Unity, AR Foundation and ARCore on Samsung Galaxy S10 (Android). This AR game was developed in the second semester of my masterclass in Augmented & Virtual Reality at St. Pölten University of Applied Sciences.